[This is preliminary documentation and is subject to change.]
Specifies the instance mode and timeout values for server classes that implement the decorated contract.
If server class does not support state then timeout is ignored
System Object
System Attribute NFX.Glue LifeCycleAttributeNamespace: NFX.GlueAssembly: NFX (in NFX.dll) Version: 3.0.0.1 (3.0.0.1)
[AttributeUsageAttribute(AttributeTargets.Interface, Inherited = false, AllowMultiple = false)]
public class LifeCycleAttribute : Attribute
[AttributeUsageAttribute(AttributeTargets.Interface, Inherited = false, AllowMultiple = false)]
public class LifeCycleAttribute : Attribute
<AttributeUsageAttribute(AttributeTargets.Interface, Inherited := false, AllowMultiple := false)>
Public Class LifeCycleAttribute
Inherits Attribute
<AttributeUsageAttribute(AttributeTargets.Interface, Inherited := false, AllowMultiple := false)>
Public Class LifeCycleAttribute
Inherits Attribute
[AttributeUsageAttribute(AttributeTargets::Interface, Inherited = false, AllowMultiple = false)]
public ref class LifeCycleAttribute : public Attribute
[AttributeUsageAttribute(AttributeTargets::Interface, Inherited = false, AllowMultiple = false)]
public ref class LifeCycleAttribute : public Attribute
[<AttributeUsageAttribute(AttributeTargets.Interface, Inherited = false, AllowMultiple = false)>]
type LifeCycleAttribute =
class
inherit Attribute
end
[<AttributeUsageAttribute(AttributeTargets.Interface, Inherited = false, AllowMultiple = false)>]
type LifeCycleAttribute =
class
inherit Attribute
end