[This is preliminary documentation and is subject to change.]
Namespace: NFX.ErlangAssembly: NFX.Erlang (in NFX.Erlang.dll) Version: 3.0.0.1 (3.0.0.1)
public delegate void NodeStatusChangeEventHandler(
ErlLocalNode sender,
ErlAtom node,
bool up,
Object info
)
public delegate void NodeStatusChangeEventHandler(
ErlLocalNode sender,
ErlAtom node,
bool up,
Object info
)
Public Delegate Sub NodeStatusChangeEventHandler (
sender As ErlLocalNode,
node As ErlAtom,
up As Boolean,
info As Object
)
Public Delegate Sub NodeStatusChangeEventHandler (
sender As ErlLocalNode,
node As ErlAtom,
up As Boolean,
info As Object
)
public delegate void NodeStatusChangeEventHandler(
ErlLocalNode^ sender,
ErlAtom node,
bool up,
Object^ info
)
public delegate void NodeStatusChangeEventHandler(
ErlLocalNode^ sender,
ErlAtom node,
bool up,
Object^ info
)
type NodeStatusChangeEventHandler =
delegate of
sender : ErlLocalNode *
node : ErlAtom *
up : bool *
info : Object -> unit
type NodeStatusChangeEventHandler =
delegate of
sender : ErlLocalNode *
node : ErlAtom *
up : bool *
info : Object -> unit