[This is preliminary documentation and is subject to change.]
Specifies how to apply configuration values to classes/fields/props
System Object
System Attribute NFX.Environment ConfigAttributeNamespace: NFX.EnvironmentAssembly: NFX (in NFX.dll) Version: 3.0.0.1 (3.0.0.1)
[AttributeUsageAttribute(AttributeTargets.Class|AttributeTargets.Struct|AttributeTargets.Property|AttributeTargets.Field, Inherited = true,
AllowMultiple = false)]
public class ConfigAttribute : Attribute
[AttributeUsageAttribute(AttributeTargets.Class|AttributeTargets.Struct|AttributeTargets.Property|AttributeTargets.Field, Inherited = true,
AllowMultiple = false)]
public class ConfigAttribute : Attribute
<AttributeUsageAttribute(AttributeTargets.Class Or AttributeTargets.Struct Or AttributeTargets.Property Or AttributeTargets.Field, Inherited := true,
AllowMultiple := false)>
Public Class ConfigAttribute
Inherits Attribute
<AttributeUsageAttribute(AttributeTargets.Class Or AttributeTargets.Struct Or AttributeTargets.Property Or AttributeTargets.Field, Inherited := true,
AllowMultiple := false)>
Public Class ConfigAttribute
Inherits Attribute
[AttributeUsageAttribute(AttributeTargets::Class|AttributeTargets::Struct|AttributeTargets::Property|AttributeTargets::Field, Inherited = true,
AllowMultiple = false)]
public ref class ConfigAttribute : public Attribute
[AttributeUsageAttribute(AttributeTargets::Class|AttributeTargets::Struct|AttributeTargets::Property|AttributeTargets::Field, Inherited = true,
AllowMultiple = false)]
public ref class ConfigAttribute : public Attribute
[<AttributeUsageAttribute(AttributeTargets.Class|AttributeTargets.Struct|AttributeTargets.Property|AttributeTargets.Field, Inherited = true,
AllowMultiple = false)>]
type ConfigAttribute =
class
inherit Attribute
end
[<AttributeUsageAttribute(AttributeTargets.Class|AttributeTargets.Struct|AttributeTargets.Property|AttributeTargets.Field, Inherited = true,
AllowMultiple = false)>]
type ConfigAttribute =
class
inherit Attribute
end