[This is preliminary documentation and is subject to change.]
Provides information for unique sequence gen: scope and name
System Object
System Attribute NFX.DataAccess.CRUD UniqueSequenceAttributeNamespace: NFX.DataAccess.CRUDAssembly: NFX (in NFX.dll) Version: 3.0.0.1 (3.0.0.1)
[AttributeUsageAttribute(AttributeTargets.Class, AllowMultiple = false, Inherited = false)]
public class UniqueSequenceAttribute : Attribute
[AttributeUsageAttribute(AttributeTargets.Class, AllowMultiple = false, Inherited = false)]
public class UniqueSequenceAttribute : Attribute
<AttributeUsageAttribute(AttributeTargets.Class, AllowMultiple := false, Inherited := false)>
Public Class UniqueSequenceAttribute
Inherits Attribute
<AttributeUsageAttribute(AttributeTargets.Class, AllowMultiple := false, Inherited := false)>
Public Class UniqueSequenceAttribute
Inherits Attribute
[AttributeUsageAttribute(AttributeTargets::Class, AllowMultiple = false, Inherited = false)]
public ref class UniqueSequenceAttribute : public Attribute
[AttributeUsageAttribute(AttributeTargets::Class, AllowMultiple = false, Inherited = false)]
public ref class UniqueSequenceAttribute : public Attribute
[<AttributeUsageAttribute(AttributeTargets.Class, AllowMultiple = false, Inherited = false)>]
type UniqueSequenceAttribute =
class
inherit Attribute
end
[<AttributeUsageAttribute(AttributeTargets.Class, AllowMultiple = false, Inherited = false)>]
type UniqueSequenceAttribute =
class
inherit Attribute
end