[This is preliminary documentation and is subject to change.]
Number of measurement buckets per second. The greater the number
the more accurate throttle rate is calculated and the slower the
calculation gets
Namespace: NFX.ThrottlingAssembly: NFX (in NFX.dll) Version: 3.0.0.1 (3.0.0.1)
[ConfigAttribute("$buckets-per-sec", 8)]
public int BucketsPerSec { get; internal set; }[ConfigAttribute("$buckets-per-sec", 8)]
public int BucketsPerSec { get; internal set; }<ConfigAttribute("$buckets-per-sec", 8)>
Public Property BucketsPerSec As Integer
Get
Friend Set<ConfigAttribute("$buckets-per-sec", 8)>
Public Property BucketsPerSec As Integer
Get
Friend Setpublic:
[ConfigAttribute(L"$buckets-per-sec", 8)]
property int BucketsPerSec {
int get ();
internal: void set (int value);
}public:
[ConfigAttribute(L"$buckets-per-sec", 8)]
property int BucketsPerSec {
int get ();
internal: void set (int value);
}[<ConfigAttribute("$buckets-per-sec", 8)>]
member BucketsPerSec : int with get, internal set[<ConfigAttribute("$buckets-per-sec", 8)>]
member BucketsPerSec : int with get, internal setProperty Value
Type:
Int32