[This is preliminary documentation and is subject to change.]
Namespace: NFX.GlueAssembly: NFX (in NFX.dll) Version: 3.0.0.1 (3.0.0.1)
public IEnumerable<IConfigSectionNode> BindingConfigurations { get; }
public IEnumerable<IConfigSectionNode> BindingConfigurations { get; }
Public ReadOnly Property BindingConfigurations As IEnumerable(Of IConfigSectionNode)
Get
Public ReadOnly Property BindingConfigurations As IEnumerable(Of IConfigSectionNode)
Get
public:
virtual property IEnumerable<IConfigSectionNode^>^ BindingConfigurations {
IEnumerable<IConfigSectionNode^>^ get () sealed;
}
public:
virtual property IEnumerable<IConfigSectionNode^>^ BindingConfigurations {
IEnumerable<IConfigSectionNode^>^ get () sealed;
}
abstract BindingConfigurations : IEnumerable<IConfigSectionNode> with get
override BindingConfigurations : IEnumerable<IConfigSectionNode> with get
abstract BindingConfigurations : IEnumerable<IConfigSectionNode> with get
override BindingConfigurations : IEnumerable<IConfigSectionNode> with get
Property Value
Type:
IEnumerable IConfigSectionNode Implements
IGlueImplementation BindingConfigurations