[This is preliminary documentation and is subject to change.]
Gets/sets attribute name that indicates that marked entity should not be brough over into script output target
Namespace: NFX.EnvironmentAssembly: NFX (in NFX.dll) Version: 3.0.0.1 (3.0.0.1)
public string AttributeScriptOnly { get; set; }
public string AttributeScriptOnly { get; set; }
Public Property AttributeScriptOnly As String
Get
Set
Public Property AttributeScriptOnly As String
Get
Set
public:
property String^ AttributeScriptOnly {
String^ get ();
void set (String^ value);
}
public:
property String^ AttributeScriptOnly {
String^ get ();
void set (String^ value);
}
member AttributeScriptOnly : string with get, set
member AttributeScriptOnly : string with get, set
Property Value
Type:
String