[This is preliminary documentation and is subject to change.]
Scrolls elements by delta x/y and destroys those elements that are completely out of the viewport.
Namespace: NFX.WinForms.ElementsAssembly: NFX.WinForms (in NFX.WinForms.dll) Version: 3.0.0.1 (3.0.0.1)
public void ScrollElementsBy(
int offsetx,
int offsety,
int dx,
int dy,
bool destroy
)
public void ScrollElementsBy(
int offsetx,
int offsety,
int dx,
int dy,
bool destroy
)
Public Sub ScrollElementsBy (
offsetx As Integer,
offsety As Integer,
dx As Integer,
dy As Integer,
destroy As Boolean
)
Public Sub ScrollElementsBy (
offsetx As Integer,
offsety As Integer,
dx As Integer,
dy As Integer,
destroy As Boolean
)
public:
void ScrollElementsBy(
int offsetx,
int offsety,
int dx,
int dy,
bool destroy
)
public:
void ScrollElementsBy(
int offsetx,
int offsety,
int dx,
int dy,
bool destroy
)
member ScrollElementsBy :
offsetx : int *
offsety : int *
dx : int *
dy : int *
destroy : bool -> unit
member ScrollElementsBy :
offsetx : int *
offsety : int *
dx : int *
dy : int *
destroy : bool -> unit