[This is preliminary documentation and is subject to change.]
Override to get session object using whatever parameters are available in response context (i.e. a cookie),
or create a new one if 'onlyExisting'=false(default)
Namespace: NFX.Wave.FiltersAssembly: NFX.Wave (in NFX.Wave.dll) Version: 3.0.0.1 (3.0.0.1)
protected internal virtual void FetchExistingOrMakeNewSession(
WorkContext work,
bool onlyExisting = false
)
protected internal virtual void FetchExistingOrMakeNewSession(
WorkContext work,
bool onlyExisting = false
)
Protected Friend Overridable Sub FetchExistingOrMakeNewSession (
work As WorkContext,
Optional onlyExisting As Boolean = false
)
Protected Friend Overridable Sub FetchExistingOrMakeNewSession (
work As WorkContext,
Optional onlyExisting As Boolean = false
)
protected public:
virtual void FetchExistingOrMakeNewSession(
WorkContext^ work,
bool onlyExisting = false
)
protected public:
virtual void FetchExistingOrMakeNewSession(
WorkContext^ work,
bool onlyExisting = false
)
abstract FetchExistingOrMakeNewSession :
work : WorkContext *
?onlyExisting : bool
(* Defaults:
let _onlyExisting = defaultArg onlyExisting false
*)
-> unit
override FetchExistingOrMakeNewSession :
work : WorkContext *
?onlyExisting : bool
(* Defaults:
let _onlyExisting = defaultArg onlyExisting false
*)
-> unit
abstract FetchExistingOrMakeNewSession :
work : WorkContext *
?onlyExisting : bool
(* Defaults:
let _onlyExisting = defaultArg onlyExisting false
*)
-> unit
override FetchExistingOrMakeNewSession :
work : WorkContext *
?onlyExisting : bool
(* Defaults:
let _onlyExisting = defaultArg onlyExisting false
*)
-> unit