Event Fire Method NFX Class Library

[This is preliminary documentation and is subject to change.]

Calls event regardless of any constraints. Invokes a handler right away if syncInvoke is true or BodyAsyncModel is Sync, otherwise queues the task on a thread pool either as a regular or long-running task depending on BodyAsyncModel

Namespace: NFX.Time
Assembly: NFX (in NFX.dll) Version: 3.0.0.1 (3.0.0.1)
Syntax

public void Fire(
	bool syncInvoke = false
)
See Also