[This is preliminary documentation and is subject to change.]
Reads unsigned 32-bit int from byte array
Namespace: NFX.Serialization.BSONAssembly: NFX (in NFX.dll) Version: 3.0.0.1 (3.0.0.1)
public static uint ReadUInt32(
byte[] bytes,
int startIdx = 0
)
public static uint ReadUInt32(
byte[] bytes,
int startIdx = 0
)
Public Shared Function ReadUInt32 (
bytes As Byte(),
Optional startIdx As Integer = 0
) As UInteger
Public Shared Function ReadUInt32 (
bytes As Byte(),
Optional startIdx As Integer = 0
) As UInteger
public:
static unsigned int ReadUInt32(
array<unsigned char>^ bytes,
int startIdx = 0
)
public:
static unsigned int ReadUInt32(
array<unsigned char>^ bytes,
int startIdx = 0
)
static member ReadUInt32 :
bytes : byte[] *
?startIdx : int
(* Defaults:
let _startIdx = defaultArg startIdx 0
*)
-> uint32static member ReadUInt32 :
bytes : byte[] *
?startIdx : int
(* Defaults:
let _startIdx = defaultArg startIdx 0
*)
-> uint32Return Value
Type:
UInt32