[This is preliminary documentation and is subject to change.]
Namespace: NFX.Serialization.BSONAssembly: NFX (in NFX.dll) Version: 3.0.0.1 (3.0.0.1)
public BSONObjectID(
uint epochSeconds,
uint machineId,
ushort processId,
uint counter
)
public BSONObjectID(
uint epochSeconds,
uint machineId,
ushort processId,
uint counter
)
Public Sub New (
epochSeconds As UInteger,
machineId As UInteger,
processId As UShort,
counter As UInteger
)
Public Sub New (
epochSeconds As UInteger,
machineId As UInteger,
processId As UShort,
counter As UInteger
)
public:
BSONObjectID(
unsigned int epochSeconds,
unsigned int machineId,
unsigned short processId,
unsigned int counter
)
public:
BSONObjectID(
unsigned int epochSeconds,
unsigned int machineId,
unsigned short processId,
unsigned int counter
)
new :
epochSeconds : uint32 *
machineId : uint32 *
processId : uint16 *
counter : uint32 -> BSONObjectID
new :
epochSeconds : uint32 *
machineId : uint32 *
processId : uint16 *
counter : uint32 -> BSONObjectID