[This is preliminary documentation and is subject to change.]
Namespace: NFX.Serialization.ArowAssembly: NFX (in NFX.dll) Version: 3.0.0.1 (3.0.0.1)
public static void WriteObjectArray(
WritingStreamer streamer,
ulong name,
IEnumerable<Object> array
)
public static void WriteObjectArray(
WritingStreamer streamer,
ulong name,
IEnumerable<Object> array
)
Public Shared Sub WriteObjectArray (
streamer As WritingStreamer,
name As ULong,
array As IEnumerable(Of Object)
)
Public Shared Sub WriteObjectArray (
streamer As WritingStreamer,
name As ULong,
array As IEnumerable(Of Object)
)
public:
static void WriteObjectArray(
WritingStreamer^ streamer,
unsigned long long name,
IEnumerable<Object^>^ array
)
public:
static void WriteObjectArray(
WritingStreamer^ streamer,
unsigned long long name,
IEnumerable<Object^>^ array
)
static member WriteObjectArray :
streamer : WritingStreamer *
name : uint64 *
array : IEnumerable<Object> -> unit
static member WriteObjectArray :
streamer : WritingStreamer *
name : uint64 *
array : IEnumerable<Object> -> unit