[This is preliminary documentation and is subject to change.]
Namespace: NFX.IO.FileSystemAssembly: NFX (in NFX.dll) Version: 3.0.0.1 (3.0.0.1)
public override sealed void Write(
byte[] buffer,
int offset,
int count
)
public override sealed void Write(
byte[] buffer,
int offset,
int count
)
Public Overrides NotOverridable Sub Write (
buffer As Byte(),
offset As Integer,
count As Integer
)
Public Overrides NotOverridable Sub Write (
buffer As Byte(),
offset As Integer,
count As Integer
)
public:
virtual void Write(
array<unsigned char>^ buffer,
int offset,
int count
) override sealed
public:
virtual void Write(
array<unsigned char>^ buffer,
int offset,
int count
) override sealed
abstract Write :
buffer : byte[] *
offset : int *
count : int -> unit
override Write :
buffer : byte[] *
offset : int *
count : int -> unit
abstract Write :
buffer : byte[] *
offset : int *
count : int -> unit
override Write :
buffer : byte[] *
offset : int *
count : int -> unit