[This is preliminary documentation and is subject to change.]
Namespace: NFX.GlueAssembly: NFX (in NFX.dll) Version: 3.0.0.1 (3.0.0.1)
protected internal void stat_MsgReceived(
long count = 1
)
protected internal void stat_MsgReceived(
long count = 1
)
Protected Friend Sub stat_MsgReceived (
Optional count As Long = 1
)
Protected Friend Sub stat_MsgReceived (
Optional count As Long = 1
)
protected public:
void stat_MsgReceived(
long long count = 1
)
protected public:
void stat_MsgReceived(
long long count = 1
)
member stat_MsgReceived :
?count : int64
(* Defaults:
let _count = defaultArg count 1
*)
-> unit
member stat_MsgReceived :
?count : int64
(* Defaults:
let _count = defaultArg count 1
*)
-> unit