[This is preliminary documentation and is subject to change.]
Namespace: NFX.Glue.NativeAssembly: NFX (in NFX.dll) Version: 3.0.0.1 (3.0.0.1)
internal static void socketRead(
NetworkStream nets,
byte[] buffer,
int offset,
int total
)
internal static void socketRead(
NetworkStream nets,
byte[] buffer,
int offset,
int total
)
Friend Shared Sub socketRead (
nets As NetworkStream,
buffer As Byte(),
offset As Integer,
total As Integer
)
Friend Shared Sub socketRead (
nets As NetworkStream,
buffer As Byte(),
offset As Integer,
total As Integer
)
internal:
static void socketRead(
NetworkStream^ nets,
array<unsigned char>^ buffer,
int offset,
int total
)
internal:
static void socketRead(
NetworkStream^ nets,
array<unsigned char>^ buffer,
int offset,
int total
)
internal static member socketRead :
nets : NetworkStream *
buffer : byte[] *
offset : int *
total : int -> unit
internal static member socketRead :
nets : NetworkStream *
buffer : byte[] *
offset : int *
total : int -> unit