[This is preliminary documentation and is subject to change.]
Namespace: NFX.Glue.NativeAssembly: NFX (in NFX.dll) Version: 3.0.0.1 (3.0.0.1)
internal MpxWinServerSocket(
MpxListener listener,
TcpClient client,
ClientSite clientSite,
MpxSocketReceiveAction<MpxServerTransport> receiveAction
)
internal MpxWinServerSocket(
MpxListener listener,
TcpClient client,
ClientSite clientSite,
MpxSocketReceiveAction<MpxServerTransport> receiveAction
)
Friend Sub New (
listener As MpxListener,
client As TcpClient,
clientSite As ClientSite,
receiveAction As MpxSocketReceiveAction(Of MpxServerTransport)
)
Friend Sub New (
listener As MpxListener,
client As TcpClient,
clientSite As ClientSite,
receiveAction As MpxSocketReceiveAction(Of MpxServerTransport)
)
internal:
MpxWinServerSocket(
MpxListener^ listener,
TcpClient^ client,
ClientSite clientSite,
MpxSocketReceiveAction<MpxServerTransport^>^ receiveAction
)
internal:
MpxWinServerSocket(
MpxListener^ listener,
TcpClient^ client,
ClientSite clientSite,
MpxSocketReceiveAction<MpxServerTransport^>^ receiveAction
)
new :
listener : MpxListener *
client : TcpClient *
clientSite : ClientSite *
receiveAction : MpxSocketReceiveAction<MpxServerTransport> -> MpxWinServerSocket
new :
listener : MpxListener *
client : TcpClient *
clientSite : ClientSite *
receiveAction : MpxSocketReceiveAction<MpxServerTransport> -> MpxWinServerSocket