[This is preliminary documentation and is subject to change.]
Conditionally dumps message to disk where the data is lazily obtained by calling dataFun
Namespace: NFX.GlueAssembly: NFX (in NFX.dll) Version: 3.0.0.1 (3.0.0.1)
protected internal void DumpMsg(
bool server,
Msg msg,
Func<ArraySegment<byte>> dataFun
)
protected internal void DumpMsg(
bool server,
Msg msg,
Func<ArraySegment<byte>> dataFun
)
Protected Friend Sub DumpMsg (
server As Boolean,
msg As Msg,
dataFun As Func(Of ArraySegment(Of Byte))
)
Protected Friend Sub DumpMsg (
server As Boolean,
msg As Msg,
dataFun As Func(Of ArraySegment(Of Byte))
)
protected public:
void DumpMsg(
bool server,
Msg^ msg,
Func<ArraySegment<unsigned char>>^ dataFun
)
protected public:
void DumpMsg(
bool server,
Msg^ msg,
Func<ArraySegment<unsigned char>>^ dataFun
)
member DumpMsg :
server : bool *
msg : Msg *
dataFun : Func<ArraySegment<byte>> -> unit
member DumpMsg :
server : bool *
msg : Msg *
dataFun : Func<ArraySegment<byte>> -> unit