[This is preliminary documentation and is subject to change.]
Determine what port a node listens for incoming connections on
Namespace: NFX.ErlangAssembly: NFX.Erlang (in NFX.Erlang.dll) Version: 3.0.0.1 (3.0.0.1)
public static int LookupPort(
ErlLocalNode home,
ErlRemoteNode node,
bool closeSocket = false
)
public static int LookupPort(
ErlLocalNode home,
ErlRemoteNode node,
bool closeSocket = false
)
Public Shared Function LookupPort (
home As ErlLocalNode,
node As ErlRemoteNode,
Optional closeSocket As Boolean = false
) As Integer
Public Shared Function LookupPort (
home As ErlLocalNode,
node As ErlRemoteNode,
Optional closeSocket As Boolean = false
) As Integer
public:
static int LookupPort(
ErlLocalNode^ home,
ErlRemoteNode^ node,
bool closeSocket = false
)
public:
static int LookupPort(
ErlLocalNode^ home,
ErlRemoteNode^ node,
bool closeSocket = false
)
static member LookupPort :
home : ErlLocalNode *
node : ErlRemoteNode *
?closeSocket : bool
(* Defaults:
let _closeSocket = defaultArg closeSocket false
*)
-> int
static member LookupPort :
home : ErlLocalNode *
node : ErlRemoteNode *
?closeSocket : bool
(* Defaults:
let _closeSocket = defaultArg closeSocket false
*)
-> int
Return Value
Type:
Int32the listen port for the specified node, or 0 if the node
was not registered with Epmd