[This is preliminary documentation and is subject to change.]
Namespace: NFX.EnvironmentAssembly: NFX (in NFX.dll) Version: 3.0.0.1 (3.0.0.1)
Nullable<uint> ValueAsNullableUInt(
Nullable<uint> dflt = 0,
bool verbatim = false
)
Nullable<uint> ValueAsNullableUInt(
Nullable<uint> dflt = 0,
bool verbatim = false
)
Function ValueAsNullableUInt (
Optional dflt As Nullable(Of UInteger) = 0,
Optional verbatim As Boolean = false
) As Nullable(Of UInteger)
Function ValueAsNullableUInt (
Optional dflt As Nullable(Of UInteger) = 0,
Optional verbatim As Boolean = false
) As Nullable(Of UInteger)
Nullable<unsigned int> ValueAsNullableUInt(
Nullable<unsigned int> dflt = 0,
bool verbatim = false
)
Nullable<unsigned int> ValueAsNullableUInt(
Nullable<unsigned int> dflt = 0,
bool verbatim = false
)
abstract ValueAsNullableUInt :
?dflt : Nullable<uint32> *
?verbatim : bool
(* Defaults:
let _dflt = defaultArg dflt 0
let _verbatim = defaultArg verbatim false
*)
-> Nullable<uint32>
abstract ValueAsNullableUInt :
?dflt : Nullable<uint32> *
?verbatim : bool
(* Defaults:
let _dflt = defaultArg dflt 0
let _verbatim = defaultArg verbatim false
*)
-> Nullable<uint32>
Return Value
Type:
Nullable
UInt32