[This is preliminary documentation and is subject to change.]
Namespace: NFX.EnvironmentAssembly: NFX (in NFX.dll) Version: 3.0.0.1 (3.0.0.1)
byte ValueAsByte(
byte dflt = 0,
bool verbatim = false
)
byte ValueAsByte(
byte dflt = 0,
bool verbatim = false
)
Function ValueAsByte (
Optional dflt As Byte = 0,
Optional verbatim As Boolean = false
) As Byte
Function ValueAsByte (
Optional dflt As Byte = 0,
Optional verbatim As Boolean = false
) As Byte
unsigned char ValueAsByte(
unsigned char dflt = 0,
bool verbatim = false
)
unsigned char ValueAsByte(
unsigned char dflt = 0,
bool verbatim = false
)
abstract ValueAsByte :
?dflt : byte *
?verbatim : bool
(* Defaults:
let _dflt = defaultArg dflt 0
let _verbatim = defaultArg verbatim false
*)
-> byte
abstract ValueAsByte :
?dflt : byte *
?verbatim : bool
(* Defaults:
let _dflt = defaultArg dflt 0
let _verbatim = defaultArg verbatim false
*)
-> byte
Return Value
Type:
Byte