[This is preliminary documentation and is subject to change.]
Creates new configuration from ordered merge result of two other nodes - base and override which can be from different configurations
Namespace: NFX.EnvironmentAssembly: NFX (in NFX.dll) Version: 3.0.0.1 (3.0.0.1)
public void CreateFromMerge(
ConfigSectionNode baseNode,
ConfigSectionNode overrideNode,
NodeOverrideRules rules = null
)
public void CreateFromMerge(
ConfigSectionNode baseNode,
ConfigSectionNode overrideNode,
NodeOverrideRules rules = null
)
Public Sub CreateFromMerge (
baseNode As ConfigSectionNode,
overrideNode As ConfigSectionNode,
Optional rules As NodeOverrideRules = Nothing
)
Public Sub CreateFromMerge (
baseNode As ConfigSectionNode,
overrideNode As ConfigSectionNode,
Optional rules As NodeOverrideRules = Nothing
)
public:
void CreateFromMerge(
ConfigSectionNode^ baseNode,
ConfigSectionNode^ overrideNode,
NodeOverrideRules^ rules = nullptr
)
public:
void CreateFromMerge(
ConfigSectionNode^ baseNode,
ConfigSectionNode^ overrideNode,
NodeOverrideRules^ rules = nullptr
)
member CreateFromMerge :
baseNode : ConfigSectionNode *
overrideNode : ConfigSectionNode *
?rules : NodeOverrideRules
(* Defaults:
let _rules = defaultArg rules null
*)
-> unit
member CreateFromMerge :
baseNode : ConfigSectionNode *
overrideNode : ConfigSectionNode *
?rules : NodeOverrideRules
(* Defaults:
let _rules = defaultArg rules null
*)
-> unit