[This is preliminary documentation and is subject to change.]
Merges another node data by overriding this node's value/attributes/sub nodes according to rules.
Namespace: NFX.EnvironmentAssembly: NFX (in NFX.dll) Version: 3.0.0.1 (3.0.0.1)
public bool OverrideBy(
IConfigSectionNode other,
NodeOverrideRules rules = null
)
public bool OverrideBy(
IConfigSectionNode other,
NodeOverrideRules rules = null
)
Public Function OverrideBy (
other As IConfigSectionNode,
Optional rules As NodeOverrideRules = Nothing
) As Boolean
Public Function OverrideBy (
other As IConfigSectionNode,
Optional rules As NodeOverrideRules = Nothing
) As Boolean
public:
bool OverrideBy(
IConfigSectionNode^ other,
NodeOverrideRules^ rules = nullptr
)
public:
bool OverrideBy(
IConfigSectionNode^ other,
NodeOverrideRules^ rules = nullptr
)
member OverrideBy :
other : IConfigSectionNode *
?rules : NodeOverrideRules
(* Defaults:
let _rules = defaultArg rules null
*)
-> bool
member OverrideBy :
other : IConfigSectionNode *
?rules : NodeOverrideRules
(* Defaults:
let _rules = defaultArg rules null
*)
-> bool
Return Value
Type:
BooleanTrue when merge match was made