[This is preliminary documentation and is subject to change.]
Merges attributes from another node into this one. Another node may belong to a different configuration instance
Namespace: NFX.EnvironmentAssembly: NFX (in NFX.dll) Version: 3.0.0.1 (3.0.0.1)
public void MergeAttributes(
IConfigSectionNode other,
NodeOverrideRules rules = null
)
public void MergeAttributes(
IConfigSectionNode other,
NodeOverrideRules rules = null
)
Public Sub MergeAttributes (
other As IConfigSectionNode,
Optional rules As NodeOverrideRules = Nothing
)
Public Sub MergeAttributes (
other As IConfigSectionNode,
Optional rules As NodeOverrideRules = Nothing
)
public:
void MergeAttributes(
IConfigSectionNode^ other,
NodeOverrideRules^ rules = nullptr
)
public:
void MergeAttributes(
IConfigSectionNode^ other,
NodeOverrideRules^ rules = nullptr
)
member MergeAttributes :
other : IConfigSectionNode *
?rules : NodeOverrideRules
(* Defaults:
let _rules = defaultArg rules null
*)
-> unit
member MergeAttributes :
other : IConfigSectionNode *
?rules : NodeOverrideRules
(* Defaults:
let _rules = defaultArg rules null
*)
-> unit