[This is preliminary documentation and is subject to change.]
Adds a new section node to this configuration which is an ordered merge result of two other nodes - base and override.
Namespace: NFX.EnvironmentAssembly: NFX (in NFX.dll) Version: 3.0.0.1 (3.0.0.1)
public ConfigSectionNode AddChildNodeFromMerge(
IConfigSectionNode baseNode,
IConfigSectionNode overrideNode,
NodeOverrideRules rules = null
)
public ConfigSectionNode AddChildNodeFromMerge(
IConfigSectionNode baseNode,
IConfigSectionNode overrideNode,
NodeOverrideRules rules = null
)
Public Function AddChildNodeFromMerge (
baseNode As IConfigSectionNode,
overrideNode As IConfigSectionNode,
Optional rules As NodeOverrideRules = Nothing
) As ConfigSectionNode
Public Function AddChildNodeFromMerge (
baseNode As IConfigSectionNode,
overrideNode As IConfigSectionNode,
Optional rules As NodeOverrideRules = Nothing
) As ConfigSectionNode
public:
ConfigSectionNode^ AddChildNodeFromMerge(
IConfigSectionNode^ baseNode,
IConfigSectionNode^ overrideNode,
NodeOverrideRules^ rules = nullptr
)
public:
ConfigSectionNode^ AddChildNodeFromMerge(
IConfigSectionNode^ baseNode,
IConfigSectionNode^ overrideNode,
NodeOverrideRules^ rules = nullptr
)
member AddChildNodeFromMerge :
baseNode : IConfigSectionNode *
overrideNode : IConfigSectionNode *
?rules : NodeOverrideRules
(* Defaults:
let _rules = defaultArg rules null
*)
-> ConfigSectionNode
member AddChildNodeFromMerge :
baseNode : IConfigSectionNode *
overrideNode : IConfigSectionNode *
?rules : NodeOverrideRules
(* Defaults:
let _rules = defaultArg rules null
*)
-> ConfigSectionNode
Return Value
Type:
ConfigSectionNode