[This is preliminary documentation and is subject to change.]
Namespace: NFX.EnvironmentAssembly: NFX (in NFX.dll) Version: 3.0.0.1 (3.0.0.1)
public short ValueAsShort(
short dflt = 0,
bool verbatim = false
)
public short ValueAsShort(
short dflt = 0,
bool verbatim = false
)
Public Function ValueAsShort (
Optional dflt As Short = 0,
Optional verbatim As Boolean = false
) As Short
Public Function ValueAsShort (
Optional dflt As Short = 0,
Optional verbatim As Boolean = false
) As Short
public:
virtual short ValueAsShort(
short dflt = 0,
bool verbatim = false
) sealed
public:
virtual short ValueAsShort(
short dflt = 0,
bool verbatim = false
) sealed
abstract ValueAsShort :
?dflt : int16 *
?verbatim : bool
(* Defaults:
let _dflt = defaultArg dflt 0
let _verbatim = defaultArg verbatim false
*)
-> int16
override ValueAsShort :
?dflt : int16 *
?verbatim : bool
(* Defaults:
let _dflt = defaultArg dflt 0
let _verbatim = defaultArg verbatim false
*)
-> int16
abstract ValueAsShort :
?dflt : int16 *
?verbatim : bool
(* Defaults:
let _dflt = defaultArg dflt 0
let _verbatim = defaultArg verbatim false
*)
-> int16
override ValueAsShort :
?dflt : int16 *
?verbatim : bool
(* Defaults:
let _dflt = defaultArg dflt 0
let _verbatim = defaultArg verbatim false
*)
-> int16
Return Value
Type:
Int16Implements
IConfigNode ValueAsShort(Int16, Boolean)