[This is preliminary documentation and is subject to change.]
Namespace: NFX.EnvironmentAssembly: NFX (in NFX.dll) Version: 3.0.0.1 (3.0.0.1)
public Nullable<GDID> ValueAsNullableGDID(
Nullable<GDID> dflt = null,
bool verbatim = false
)
public Nullable<GDID> ValueAsNullableGDID(
Nullable<GDID> dflt = null,
bool verbatim = false
)
Public Function ValueAsNullableGDID (
Optional dflt As Nullable(Of GDID) = Nothing,
Optional verbatim As Boolean = false
) As Nullable(Of GDID)
Public Function ValueAsNullableGDID (
Optional dflt As Nullable(Of GDID) = Nothing,
Optional verbatim As Boolean = false
) As Nullable(Of GDID)
public:
virtual Nullable<GDID> ValueAsNullableGDID(
Nullable<GDID> dflt = nullptr,
bool verbatim = false
) sealed
public:
virtual Nullable<GDID> ValueAsNullableGDID(
Nullable<GDID> dflt = nullptr,
bool verbatim = false
) sealed
abstract ValueAsNullableGDID :
?dflt : Nullable<GDID> *
?verbatim : bool
(* Defaults:
let _dflt = defaultArg dflt null
let _verbatim = defaultArg verbatim false
*)
-> Nullable<GDID>
override ValueAsNullableGDID :
?dflt : Nullable<GDID> *
?verbatim : bool
(* Defaults:
let _dflt = defaultArg dflt null
let _verbatim = defaultArg verbatim false
*)
-> Nullable<GDID>
abstract ValueAsNullableGDID :
?dflt : Nullable<GDID> *
?verbatim : bool
(* Defaults:
let _dflt = defaultArg dflt null
let _verbatim = defaultArg verbatim false
*)
-> Nullable<GDID>
override ValueAsNullableGDID :
?dflt : Nullable<GDID> *
?verbatim : bool
(* Defaults:
let _dflt = defaultArg dflt null
let _verbatim = defaultArg verbatim false
*)
-> Nullable<GDID>
Return Value
Type:
Nullable GDID Implements
IConfigNode ValueAsNullableGDID(Nullable GDID , Boolean)