[This is preliminary documentation and is subject to change.]
Namespace: NFX.EnvironmentAssembly: NFX (in NFX.dll) Version: 3.0.0.1 (3.0.0.1)
public Guid ValueAsGUID(
Guid dflt,
bool verbatim = false
)
public Guid ValueAsGUID(
Guid dflt,
bool verbatim = false
)
Public Function ValueAsGUID (
dflt As Guid,
Optional verbatim As Boolean = false
) As Guid
Public Function ValueAsGUID (
dflt As Guid,
Optional verbatim As Boolean = false
) As Guid
public:
virtual Guid ValueAsGUID(
Guid dflt,
bool verbatim = false
) sealed
public:
virtual Guid ValueAsGUID(
Guid dflt,
bool verbatim = false
) sealed
abstract ValueAsGUID :
dflt : Guid *
?verbatim : bool
(* Defaults:
let _verbatim = defaultArg verbatim false
*)
-> Guid
override ValueAsGUID :
dflt : Guid *
?verbatim : bool
(* Defaults:
let _verbatim = defaultArg verbatim false
*)
-> Guid
abstract ValueAsGUID :
dflt : Guid *
?verbatim : bool
(* Defaults:
let _verbatim = defaultArg verbatim false
*)
-> Guid
override ValueAsGUID :
dflt : Guid *
?verbatim : bool
(* Defaults:
let _verbatim = defaultArg verbatim false
*)
-> Guid
Return Value
Type:
GuidImplements
IConfigNode ValueAsGUID(Guid, Boolean)