[This is preliminary documentation and is subject to change.]
Namespace: NFX.EnvironmentAssembly: NFX (in NFX.dll) Version: 3.0.0.1 (3.0.0.1)
public bool ValueAsBool(
bool dflt = false,
bool verbatim = false
)
public bool ValueAsBool(
bool dflt = false,
bool verbatim = false
)
Public Function ValueAsBool (
Optional dflt As Boolean = false,
Optional verbatim As Boolean = false
) As Boolean
Public Function ValueAsBool (
Optional dflt As Boolean = false,
Optional verbatim As Boolean = false
) As Boolean
public:
virtual bool ValueAsBool(
bool dflt = false,
bool verbatim = false
) sealed
public:
virtual bool ValueAsBool(
bool dflt = false,
bool verbatim = false
) sealed
abstract ValueAsBool :
?dflt : bool *
?verbatim : bool
(* Defaults:
let _dflt = defaultArg dflt false
let _verbatim = defaultArg verbatim false
*)
-> bool
override ValueAsBool :
?dflt : bool *
?verbatim : bool
(* Defaults:
let _dflt = defaultArg dflt false
let _verbatim = defaultArg verbatim false
*)
-> bool
abstract ValueAsBool :
?dflt : bool *
?verbatim : bool
(* Defaults:
let _dflt = defaultArg dflt false
let _verbatim = defaultArg verbatim false
*)
-> bool
override ValueAsBool :
?dflt : bool *
?verbatim : bool
(* Defaults:
let _dflt = defaultArg dflt false
let _verbatim = defaultArg verbatim false
*)
-> bool
Return Value
Type:
BooleanImplements
IConfigNode ValueAsBool(Boolean, Boolean)