[This is preliminary documentation and is subject to change.]
Override to apply particular behavior to the target
Namespace: NFX.EnvironmentAssembly: NFX (in NFX.dll) Version: 3.0.0.1 (3.0.0.1)
public abstract void Apply(
Object target
)
public abstract void Apply(
Object target
)
Public MustOverride Sub Apply (
target As Object
)
Public MustOverride Sub Apply (
target As Object
)
public:
virtual void Apply(
Object^ target
) abstract
public:
virtual void Apply(
Object^ target
) abstract
abstract Apply :
target : Object -> unit
abstract Apply :
target : Object -> unit