[This is preliminary documentation and is subject to change.]
Namespace: NFX.DataAccess.CRUDAssembly: NFX (in NFX.dll) Version: 3.0.0.1 (3.0.0.1)
public TableAttribute(
string targetName = null,
string name = null,
bool immutable = false,
string metadata = null
)
public TableAttribute(
string targetName = null,
string name = null,
bool immutable = false,
string metadata = null
)
Public Sub New (
Optional targetName As String = Nothing,
Optional name As String = Nothing,
Optional immutable As Boolean = false,
Optional metadata As String = Nothing
)
Public Sub New (
Optional targetName As String = Nothing,
Optional name As String = Nothing,
Optional immutable As Boolean = false,
Optional metadata As String = Nothing
)
public:
TableAttribute(
String^ targetName = nullptr,
String^ name = nullptr,
bool immutable = false,
String^ metadata = nullptr
)
public:
TableAttribute(
String^ targetName = nullptr,
String^ name = nullptr,
bool immutable = false,
String^ metadata = nullptr
)
new :
?targetName : string *
?name : string *
?immutable : bool *
?metadata : string
(* Defaults:
let _targetName = defaultArg targetName null
let _name = defaultArg name null
let _immutable = defaultArg immutable false
let _metadata = defaultArg metadata null
*)
-> TableAttribute
new :
?targetName : string *
?name : string *
?immutable : bool *
?metadata : string
(* Defaults:
let _targetName = defaultArg targetName null
let _name = defaultArg name null
let _immutable = defaultArg immutable false
let _metadata = defaultArg metadata null
*)
-> TableAttribute