[This is preliminary documentation and is subject to change.]
Loops until token pattern match succeeds, conditionaly considering only primary language tokens.
Keeps state machine if match was found on the first matching token
Namespace: NFX.CodeAnalysisAssembly: NFX (in NFX.dll) Version: 3.0.0.1 (3.0.0.1)
public static FSMI LoopUntilMatch<TToken>(
this LazyFSMState<TToken> state,
bool onlyPrimary,
params LazyFSMPredicate<TToken>[] predicates
)
where TToken : Token
public static FSMI LoopUntilMatch<TToken>(
this LazyFSMState<TToken> state,
bool onlyPrimary,
params LazyFSMPredicate<TToken>[] predicates
)
where TToken : Token
<ExtensionAttribute>
Public Shared Function LoopUntilMatch(Of TToken As Token) (
state As LazyFSMState(Of TToken),
onlyPrimary As Boolean,
ParamArray predicates As LazyFSMPredicate(Of TToken)()
) As FSMI
<ExtensionAttribute>
Public Shared Function LoopUntilMatch(Of TToken As Token) (
state As LazyFSMState(Of TToken),
onlyPrimary As Boolean,
ParamArray predicates As LazyFSMPredicate(Of TToken)()
) As FSMI
public:
[ExtensionAttribute]
generic<typename TToken>
where TToken : Token
static FSMI LoopUntilMatch(
LazyFSMState<TToken>^ state,
bool onlyPrimary,
... array<LazyFSMPredicate<TToken>^>^ predicates
)
public:
[ExtensionAttribute]
generic<typename TToken>
where TToken : Token
static FSMI LoopUntilMatch(
LazyFSMState<TToken>^ state,
bool onlyPrimary,
... array<LazyFSMPredicate<TToken>^>^ predicates
)
static member LoopUntilMatch :
state : LazyFSMState<'TToken> *
onlyPrimary : bool *
predicates : LazyFSMPredicate<'TToken>[] -> FSMI when 'TToken : Token
static member LoopUntilMatch :
state : LazyFSMState<'TToken> *
onlyPrimary : bool *
predicates : LazyFSMPredicate<'TToken>[] -> FSMI when 'TToken : Token
- TToken
Return Value
Type:
FSMIUsage Note
In Visual Basic and C#, you can call this method as an instance method on any object of type
LazyFSMState TToken . When you use instance method syntax to call this method, omit the first parameter. For more information, see
Extension Methods (Visual Basic) or
Extension Methods (C# Programming Guide).