[This is preliminary documentation and is subject to change.]
Retrieves an object reference from the store identified by the "key" or returns null if such object does not exist.
Object is not going to be persisted as this method provides logical read-only access. If touch=true then object timestamp is updated
Namespace: NFX.ApplicationModel.VolatileAssembly: NFX (in NFX.dll) Version: 3.0.0.1 (3.0.0.1)
public Object Fetch(
Guid key,
bool touch = false
)
public Object Fetch(
Guid key,
bool touch = false
)
Public Function Fetch (
key As Guid,
Optional touch As Boolean = false
) As Object
Public Function Fetch (
key As Guid,
Optional touch As Boolean = false
) As Object
public:
virtual Object^ Fetch(
Guid key,
bool touch = false
) sealed
public:
virtual Object^ Fetch(
Guid key,
bool touch = false
) sealed
abstract Fetch :
key : Guid *
?touch : bool
(* Defaults:
let _touch = defaultArg touch false
*)
-> Object
override Fetch :
key : Guid *
?touch : bool
(* Defaults:
let _touch = defaultArg touch false
*)
-> Object
abstract Fetch :
key : Guid *
?touch : bool
(* Defaults:
let _touch = defaultArg touch false
*)
-> Object
override Fetch :
key : Guid *
?touch : bool
(* Defaults:
let _touch = defaultArg touch false
*)
-> Object
Return Value
Type:
ObjectImplements
IObjectStore Fetch(Guid, Boolean)