[This is preliminary documentation and is subject to change.]
Puts an object back into store identified by the "key".
The object is written in the provider when call count to this method equals to CheckOut().
Returns true if object with such id exists and was checked-in
Namespace: NFX.ApplicationModel.VolatileAssembly: NFX (in NFX.dll) Version: 3.0.0.1 (3.0.0.1)
public bool CheckIn(
Guid key,
int msTimeout = 0
)
public bool CheckIn(
Guid key,
int msTimeout = 0
)
Public Function CheckIn (
key As Guid,
Optional msTimeout As Integer = 0
) As Boolean
Public Function CheckIn (
key As Guid,
Optional msTimeout As Integer = 0
) As Boolean
public:
virtual bool CheckIn(
Guid key,
int msTimeout = 0
) sealed
public:
virtual bool CheckIn(
Guid key,
int msTimeout = 0
) sealed
abstract CheckIn :
key : Guid *
?msTimeout : int
(* Defaults:
let _msTimeout = defaultArg msTimeout 0
*)
-> bool
override CheckIn :
key : Guid *
?msTimeout : int
(* Defaults:
let _msTimeout = defaultArg msTimeout 0
*)
-> bool
abstract CheckIn :
key : Guid *
?msTimeout : int
(* Defaults:
let _msTimeout = defaultArg msTimeout 0
*)
-> bool
override CheckIn :
key : Guid *
?msTimeout : int
(* Defaults:
let _msTimeout = defaultArg msTimeout 0
*)
-> bool
Return Value
Type:
BooleanImplements
IObjectStore CheckIn(Guid, Int32)