[This is preliminary documentation and is subject to change.]
Puts an object reference "value" into store identified by the "key"
Namespace: NFX.ApplicationModel.VolatileAssembly: NFX (in NFX.dll) Version: 3.0.0.1 (3.0.0.1)
void CheckIn(
Guid key,
Object value,
int msTimeout = 0
)
void CheckIn(
Guid key,
Object value,
int msTimeout = 0
)
Sub CheckIn (
key As Guid,
value As Object,
Optional msTimeout As Integer = 0
)
Sub CheckIn (
key As Guid,
value As Object,
Optional msTimeout As Integer = 0
)
void CheckIn(
Guid key,
Object^ value,
int msTimeout = 0
)
void CheckIn(
Guid key,
Object^ value,
int msTimeout = 0
)
abstract CheckIn :
key : Guid *
value : Object *
?msTimeout : int
(* Defaults:
let _msTimeout = defaultArg msTimeout 0
*)
-> unit
abstract CheckIn :
key : Guid *
value : Object *
?msTimeout : int
(* Defaults:
let _msTimeout = defaultArg msTimeout 0
*)
-> unit