[This is preliminary documentation and is subject to change.]
Returns a raw byte[] occupied by the object payload, only payload is returned along with serializer flag
which tells what kind of serializer was used.
This method is rarely used, it is needed for debugging and special-case "direct" memory access on read
to bypass the de-serialization process altogether
Namespace: NFX.ApplicationModel.PileAssembly: NFX (in NFX.dll) Version: 3.0.0.1 (3.0.0.1)
byte[] GetRawBuffer(
PilePointer ptr,
out byte serializerFlag
)
byte[] GetRawBuffer(
PilePointer ptr,
out byte serializerFlag
)
Function GetRawBuffer (
ptr As PilePointer,
<OutAttribute> ByRef serializerFlag As Byte
) As Byte()
Function GetRawBuffer (
ptr As PilePointer,
<OutAttribute> ByRef serializerFlag As Byte
) As Byte()
array<unsigned char>^ GetRawBuffer(
PilePointer ptr,
[OutAttribute] unsigned char% serializerFlag
)
array<unsigned char>^ GetRawBuffer(
PilePointer ptr,
[OutAttribute] unsigned char% serializerFlag
)
abstract GetRawBuffer :
ptr : PilePointer *
serializerFlag : byte byref -> byte[]
abstract GetRawBuffer :
ptr : PilePointer *
serializerFlag : byte byref -> byte[]
Return Value
Type:
Byte