[This is preliminary documentation and is subject to change.]
Namespace: NFX.ApplicationModelAssembly: NFX (in NFX.dll) Version: 3.0.0.1 (3.0.0.1)
public ISession MakeNewSessionInstance(
Guid sessionID,
User user = null
)
public ISession MakeNewSessionInstance(
Guid sessionID,
User user = null
)
Public Function MakeNewSessionInstance (
sessionID As Guid,
Optional user As User = Nothing
) As ISession
Public Function MakeNewSessionInstance (
sessionID As Guid,
Optional user As User = Nothing
) As ISession
public:
virtual ISession^ MakeNewSessionInstance(
Guid sessionID,
User^ user = nullptr
) sealed
public:
virtual ISession^ MakeNewSessionInstance(
Guid sessionID,
User^ user = nullptr
) sealed
abstract MakeNewSessionInstance :
sessionID : Guid *
?user : User
(* Defaults:
let _user = defaultArg user null
*)
-> ISession
override MakeNewSessionInstance :
sessionID : Guid *
?user : User
(* Defaults:
let _user = defaultArg user null
*)
-> ISession
abstract MakeNewSessionInstance :
sessionID : Guid *
?user : User
(* Defaults:
let _user = defaultArg user null
*)
-> ISession
override MakeNewSessionInstance :
sessionID : Guid *
?user : User
(* Defaults:
let _user = defaultArg user null
*)
-> ISession
Return Value
Type:
ISessionImplements
IApplication MakeNewSessionInstance(Guid, User)