[This is preliminary documentation and is subject to change.]
Override to prep event timer implementation i.e. inject something programmaticaly
Namespace: NFX.ApplicationModelAssembly: NFX (in NFX.dll) Version: 3.0.0.1 (3.0.0.1)
protected virtual void BeforeEventTimerStart(
IEventTimerImplementation eventTimerImplementation
)
protected virtual void BeforeEventTimerStart(
IEventTimerImplementation eventTimerImplementation
)
Protected Overridable Sub BeforeEventTimerStart (
eventTimerImplementation As IEventTimerImplementation
)
Protected Overridable Sub BeforeEventTimerStart (
eventTimerImplementation As IEventTimerImplementation
)
protected:
virtual void BeforeEventTimerStart(
IEventTimerImplementation^ eventTimerImplementation
)
protected:
virtual void BeforeEventTimerStart(
IEventTimerImplementation^ eventTimerImplementation
)
abstract BeforeEventTimerStart :
eventTimerImplementation : IEventTimerImplementation -> unit
override BeforeEventTimerStart :
eventTimerImplementation : IEventTimerImplementation -> unit
abstract BeforeEventTimerStart :
eventTimerImplementation : IEventTimerImplementation -> unit
override BeforeEventTimerStart :
eventTimerImplementation : IEventTimerImplementation -> unit